Tuesday, May 17, 2016

Bloodborne More Like Blood-swore-n as in "How Come I Swore so Much?"

Bloodborne, is a game developed by FromSofware the creator of DemonSouls and the more recent Dark Souls III. These games are known for their difficulty and unforgiving enemies and systems. I have no experience with any of the souls game and I wasn't about to dive into a series with no experience so I borrowed Bloodborne and dove in. What followed was a never ending tale of frustration and an increasing amount of expletives of varying volume.

Going into the game blind I only knew of Bloodborne and the other souls games by their reputation. I expected things to be difficult and I expected to die which I thought I was prepared for, it instantly went out the window as I was one shot by practically everything and attacked by hordes of enemies and I got even more frustrated as 2 hours in I hadn't even reached the first boss. Now admittedly I went right past it because I wasn't interested in the dead end of a bridge so I went right past it.

Surprisingly the things that killed me the most were the enemies because unlike most games enemies will attack at the same time and will combo you into a corner of frustration and defeat. I beat the first boss my second try and the "Blood Starved Beast," on my first try which made me quite impressed with myself. Unfortunately everything else started to destroy me like some absolute goose with a gatling gun who i ended up having to shoot off a roof in the lowest point of my gaming life.

Now on to my usual shtick the combat in this game is amazing. The raw visceral nature of the combat makes every hit feel solid and and damaging. The other part of the combat is Bloodborne's "Trick Weapons," the weapons in Bloodborne morph into another weapon to change the move set and range of the weapon. One weapon, The "Threaded Cane," is a cane sword that transforms into a bladed whip that is used to hit multiple enemies and extend the reach of the weapon at the cost of its damage. The weapons I've been using have been "Kirkhammer" and "Ludwig's Holy Blade" both start off with a one handed sword and the hunters sidearm which is usually a gun but when it transforms the former transforms into into a massive two handed hammer and the latter transforms into a great sword by combining with its sheath. this changes the gameplay from a counter and multi hit based fast attacker to a dodge based style while using heavy attacks on the openings the dodges produce. fast paced combat is favored in Bloodborne because of the counter based gameplay and the fact that after you're hit you have the opportunity to regain your lost health by hitting enemies.

The story from what I've gathered starts with a foreigner (you) being given the blood of the beast which turns you into a hunter. After your first death you wake in the Hunters Dream which is the hub of the game where you level up, purchase items, and repair/fortify weapons. After you are given the blood your goal appears to be escape the godforsaken, monster filled, hellscape that is Yharnam. Oh and the second boss is an old hunter who reveals that due to the beast blood injected into the hunters they turn into the worst  of the beasts, so there's that to look forward to.

Overall the game beats you down and emphasizes the savageness of tearing your way out of the grey and desolate city by rewarding you for tearing apart your enemies. The game overall was a positive experience that emphasized the careful planning of strategies in order to fight large groups and massive enemies. Bloodborne is solid and incredibly well done which is expected from the company that brought out games like Demon Souls and the Dark Souls franchise.


No comments:

Post a Comment